Wednesday, December 8, 2010

Paper Prototype video blog



*  The Big Idea: Describe your team's game topic. What is the most important concept you want your players to learn? The topic is about range and fair food. The most important thing I want them to learn is to make more healthy choices at the fair.
*  Making Decisions as a Team: How did your individual ideas from "Imagining Your Game" come together for your team game topic? How did your team decide the topic? The ideas that I had for “Imagining Your Game” helped because it took my big topic and made it come into a good small detailed idea. For example I had the big topic fair food after research I realized that I should have you judge the different foods from 1-10. The second example that I have for range is that I took it and didn’t ask questions about it but I put in my game by getting the player to choose from the numbers 1-10.
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*  Roles & Responsibilities: Tell us more about your team process. Please each talk about your specific roles, and how you work together. I am a one man team. I have already done 5 scenes and have drawn everything in all of them. I plan to make all the rest of the scenes and put codes on them all of them.
*  Research: What kind of research went into the way you will express the game topic? The website that really helped was wikipedia. I researched different foods and was able to find there nutritional values. Also I typed in range and figured out what it exactly was and how I could put it in my game.
*  The User Experience: Explain the game play. What actions does the player take in the game? Has this changed since you first started planning your game? Why? In the game you move my little alien to the number you think that best shows how healthy the food is. The action is the player clicking and dragging the little alien to the right place. When I first started panning my game I never thought exactly what actions to put in the game, but after working with my paper prototype I got a good idea.
*  Mastering Flash: What Flash resources have been most helpful in your learning so far, and why? How did you locate these resources? I think that paper prototyping was most helpful. I think this because it helped to remember what to put in each scene and also let me remember what scene was first then second and so on. You found the resources to start a paper prototype at the part on the side of the screen that says paper prototype.
*  Overcoming Challenges: What curriculum topic has been most difficult for you so far? How did you overcome this difficulty? I think that the curriculum that has been most difficult has been the codes. I have been able to overcome this by either looking it up of asking the teacher.



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